Super Mario 64
Debuting alongside the Nintendo 64 in 1996, Super Mario 64 is considered one of the most influential video games of all time, largely due to its implementation of a new camera system that can be moved separately from the direction that Mario is facing. This game is the best selling Nintendo 64 game of all time, standing at over 11 million units sold.
The game begins with an invitation from Princess "Peach" Toadstool to come to her castle. She has baked Mario a cake! However, when Mario arrives at the castle, he quickly learns that Bowser has kidnapped her once again, along with the 120 Power Stars he uses to draw power from. The castle functions as a central hub where you can gain access to a variety of all kinds of levels by jumping into paintings where Bowser's minions are hiding with the Power Stars.
In 2004, a remake of the game, Super Mario 64 DS, was released. This remake featured upgraded graphics, touchscreen capabilities, and a multiplayer mode. Luigi, Wario, and Yoshi were added as playable characters, and thirty more power stars are obtainable. The game has also been re-released on the Nintendo eShop for Wii and Wii U.
Favorite Version: Super Mario 64 DS
Favorite Level: Big Boo's Haunt
Favorite Cap: Wing Cap
My Thoughts: I have played Super Mario 64 too many times to count. The first time I played it was on the Nintendo 64 shortly after it came out. I never beat the game back then. My brother owned the Nintendo 64 in our house, and he pawned it or something before I was ever able to finish the game. I bought a Nintendo 64 when I got my own apartment, and I bought the game again,and finally beat the game. I later bought the game on DS. I love Super Mario 64, and I wanted to try the new things Nintendo added to the game, particularly the three new playable characters. I definitely was not disappointed. Most recently, I bought the game on Wii U Virtual Console. I still own it on DS, but there's something magical about the original game, and I wanted to own it again. I'm playing the game for the umpteenth time. It never gets old.
When I play Super Mario 64, I'm a competionist. I have to get every single star. I have to finish an entire floor before moving on to another one, so although I will unlock enough stars to go fight Bowser, I won't until every painting accessible to me is exhausted of stars. I don't beat Bowser's final stage until I have every other star. It's not beneath me to make a star checklist. ;)
Favorite Version: Super Mario 64 (Nintendo 64)
Favorite Level: Cool, Cool Mountain
Favorite Cap: All
My Thoughts: When it comes to Nintendo games, Super Mario 64 stands at one of my most memorable gaming experiences. The graphics immediately made a substantial impact on me! They were so different from the sprites that I loved on the Super Nintendo but also in a good way. I remember how fun it was first challenging King Bob-omb and reuniting the baby penguin with its mother. As a child, I found these to be quite difficult and struggled quite a bit with the game, and it took me a substantial amount of time to beat Bowser with the minimum amount of stars required to unlock the final stage. I always knew about the secret on top of the castle, but I did not actually collect all 120 stars until years later when playing the Wii release of the game. However, the original release on Nintendo 64 will always be my most favorite playthrough since it was the first time experiencing the world within the game.
The manner in which I play any game is that I attempt to collect as much as possible before defeating the final boss. As with most games, I really like to take my time and enjoy the environments so I typically collect all 120 stars even if it takes awhile.